AI Insights · Timothy · October 2025
Top 5 Card Battler Apps in the US: Q3 2025 Performance
Explore the Q3 2025 performance of the top card battler apps in the US, highlighting trends in downloads, revenue, and active users on a unified platform.
The third quarter of 2025 showcased varied performance metrics for the top card battler apps in the United States, as reported by Sensor Tower. Here's a closer look at how each app fared:
Pokémon TCG Pocket experienced a fluctuating revenue pattern, peaking at about $5.4M in late September. Downloads initially declined from 183K to 65K by mid-September, before rebounding to 122K. Active users decreased from 4.3M to 3.4M over the quarter, with a slight uptick towards the end.
Magic: The Gathering Arena saw revenue decrease steadily, starting at $800K and closing at around $323K. Downloads followed a downward trend from 34K to 21K. Despite these declines, active users remained relatively stable, hovering around the 340K mark.
Pokémon TCG Live maintained consistent download numbers, ranging from 13K to 15K weekly. Active users showed minor fluctuations, starting at 142K and ending at 126K.
Mighty Party: Battle Heroes observed a modest revenue increase, peaking at $45K in late August. Downloads varied, with a high of 13K in late July. Active users fluctuated significantly, starting at 15K and dropping to 12K by the end of September.
Yu-Gi-Oh! Master Duel displayed a mixed revenue trend, peaking at $203K in early September. Downloads remained steady around 7K weekly. The active users count began at 69K and decreased to 57K by quarter's end.
For more detailed insights and analysis, visit Sensor Tower's platform.